Vojin Vidanovic (Needs Verification) Posts 1916/ 1 23 Jul 2018 00:18
| Nice deja wu of early 3D engines, very very nice. Where can we find more about the game? Found ... Aminet EXTERNAL LINK DESCRIPTION The Enfroce engine has been developed by Filip Doksansky. The used 68k 3D mapping code are relatively fast, so everyone can enjoy it. This is the oldie public beta, i think that since the page is long time down, its time to put it on Aminet. REQUIRMENTS 68040+, OS 3.0+, AA, 8MB fast (it should run on 020 + 881 fpu, but don't complain about poor speed, the engine is based on interleaving integral and fpu instructions, what is not possible on anything bellow 040 (not even on 030 & 882!) ) OPTIMAL 68060/66Mhz in CSPPC & CVPPC, OS 3.5, CGX 4.2 The demo, unfortunately, don't run, while using hicolor shadows mapping, under Picasso96 RTG system, only under CyberGraphX. CGX v4.2+ recommended. AUTHOR: Filip Doksansky Polish review EXTERNAL LINK
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