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Running OCS/AGA/RTG Demos

Gold 2.9 and Lightwave 3D

Pedro Cotter
(Apollo Team Member)
Posts 233
08 Apr 2018 15:18


Before a core is released many things are tested and some are very time consuming like Lightwave 3D.
Worse is when Biggun says he has something to test and I have to stop the rendering...Meh! :-)

Gold 2.9, The Space Beacon
(I like to call it the Quake Enabler Scene... :-P)

EXTERNAL LINK


Mr Niding

Posts 413
08 Apr 2018 16:31


Thanks for sharing :)

Out of curiosity, how does the rendering performance (time spent) compare with other legacy hardware setups? Lightwave isnt optimized for Apollo core instructions, so I assume there is unreleased potential with regards to rendering overall.


Pedro Cotter
(Apollo Team Member)
Posts 233
30 Apr 2018 18:52


More Vampirized LW!
EXTERNAL LINK


Pedro Cotter
(Apollo Team Member)
Posts 233
04 May 2018 21:57



- The Cave Fire -

EXTERNAL LINK


Mo Retro

Posts 236
04 May 2018 23:19


Just saw your nice video Pedro.
I noticed that you used a A500 core 2.9 x12!!
Why is this core not publicly available? :(


Pedro Cotter
(Apollo Team Member)
Posts 233
13 Aug 2018 19:51


Nothing special about this one. Or better, this one is special as LW was crashing at rendering with AntiAliasing set to Medium before Core Gold 2.11.
  It renders without crashing now.
  __
  Amiga 2000
  Vampire V500V2+
  LW 5.0
  Core Gold 2.11 Beta
 
  EXTERNAL LINK

posts 6