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Documentation about the Vampire hardware

GOLD 3 Progress

Alex Cleak

Posts 21
30 Mar 2019 00:23


Has there been any movement on GOLD 3 since the alpha release last year at all?



Stefano Briccolani

Posts 586
30 Mar 2019 06:23


A gold-3 beta would be an amazing gift for v2 users!!


Allonsanfan %

Posts 57
30 Mar 2019 07:43


I guess whatever development there is in this regard is focused on getting the standalone (V4) ready for production and sale, and when that is done I'm sure it will be backported to the V2.


Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
30 Mar 2019 10:54


Stefano Briccolani wrote:

A gold-3 beta would be an amazing gift for v2 users!!

True, but it will come later,as mentioned.
2.12 seems to be first to roll out.


Jonny Pulli

Posts 50
30 Mar 2019 11:41


Vojin Vidanovic wrote:

Stefano Briccolani wrote:

  A gold-3 beta would be an amazing gift for v2 users!!
 

 
  True, but it will come later,as mentioned.
  2.12 seems to be first to roll out.

And what is new in 2.12??



Sean Sk

Posts 488
30 Mar 2019 12:00


Jonny Pulli wrote:

And what is new in 2.12??

 
According to the latest news from Renaud:

Renaud Schweingruber wrote:

GOLD2.12
   
Team is gathering some various fixes and little improvements which happened during the V4 Standalone development. These changes can easily be back-ported to Vampire V2 GOLD2 core branch :
  - Mouse hotspot and editable hardware sprite support (requires driver update)
  - Auto-turtle mode when game is running in ChipRAM (improves game compatibility)
  - 15-bit PC / 16-bit PC / 32-bit ARG and 32-bit BGR modes support (driver improvement)
  - morelibspace command not required anymore for AfAOS users (saves a reboot)
  - Core revision in a register

 

posts 6