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Graphics Starts to Draw Really Slow

Martin Soerensen

Posts 232
13 May 2016 10:11


Am running with DIGITAL-VIDEO in 1024x768x32.
 
  Whenever I start SMBMounter (http://aminet.net/package/comm/net/SMBMounter), graphics start drawing really slow. I do not have to mount anything, and even if I close the program again, everything is slow until I reboot. Anyone else can reproduce this?
 


Philippe Flype
(Apollo Team Member)
Posts 299
13 May 2016 10:51


Hi,
 
Can you run a system/cpu monitor before launching SMBMounter ?
 
Use this one : EXTERNAL LINK 
If your graphics comes very slow, there is many chances that your CPU is at 100%. Is so, the faulty program (SMBMounter) seems to falls in a infinite loop. Then of course, system becomes slow.
 
Can you confirms this ?

If confirmed, then it means that the APOLLO core might have disfunction when executing SMBMount.


Martin Soerensen

Posts 232
13 May 2016 11:13


I have encountered this issue with slow drawing several times where the only way to resolve it was a reboot, and running SMBMounter was a simple way to reproduce it, but there must be some other underlying cause.
 
  I tried running the system monitor and it showed that the CPU is not at 100% while it is drawing slowly.
 
  After starting SMBMounter, I tried opening an LHA file using 3.9 unarc and while the window was drawing (which took maybe 10s), the system load was around 2%.


Marcus Gerards

Posts 58
13 May 2016 12:05


I also have this issue. It vanishes as soon as you quit SMBMounter via CXExchange, no need to dismount the Samba-shares. It has nothing to do with smbfs itself.

SMBMounter is a BlitzBasic program and might still depend on an FPU. I didn't report this issue, yet, because I wanted to see if it'd vanish with a newer (FPU enabled) version of the core.


Martin Soerensen

Posts 232
13 May 2016 12:23


Ah, I wasn't aware that the program was still running. I can confirm that if I close SMBMounter with Exchange, the slowdown disappears again.


Philippe Flype
(Apollo Team Member)
Posts 299
17 May 2016 08:48


Hi,

I, for first time, also encountered this type of slowdown.

It was when testing SwazBlanker 2.40
EXTERNAL LINK 
This nice tool is also written in BlitzBasic, coincidence or not.

I founded - that **sometimes** the (RTG) screen is **not** closed in background when exiting the effect (the running blanker itself) and this then leads to intensive slowdowns in Workbench that looks like much as you described, guys.


Martin Soerensen

Posts 232
17 May 2016 13:52


I had the same problem when I added ClickToFront to the WBStartup folder. Everything would draw really slow. But running ClickToFront manually after WB has started does not seem to cause any problems. I think it should also work when starting it through the WBStartup folder, right?

posts 7