09 Jan 2016 15:30
|I've seen that mentioned quite a few times and don't understand it either. I believe I've read that floating point operations can be computed out to 80 bits with only 64 retained, on original 68060 CPUs.|
But this bit thing brings up something that has been bothering me forever.
Even though AOS is a 32 bit OS, and it works on 32 bit CPUs, the maximum RAM is 2 gigs instead of 4.
Q 1. AOS3.0 or 3.1 has been leaked onto the internet. Is it authentic, and is enough of it available that it could be recompiled so that we could use 4 gigs of RAM?
Q 2. Does AROS allow for 4 gigs of RAM to be used?
Q 3. Okay, this one is just something I thought of right now, and I ask because I'm clueless of how software works, yet can see that it can do almost anything, so here goes: Since the Apollo Core and S-AGA is a software construct, WHAT IF the 68060 made were 33 bits??? In other words, is an integer overflow what triggers an AOS software failure at the 31/32 bit address barrier and it could be avoided by adding a "phantom bit"?