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Running Games and Apps.

[Development] Collision Detection

Olle Haerstedt

Posts 110
17 Mar 2020 16:35


Hi!

I thought we could prepare some discussion about collision detection for a wiki article. How to implement it, when to use it, different kinds, examples from old games, difference between classic and vampire, etc.

So, anyone know how it was implemented in old games like Giana Sisters?


Olle Haerstedt

Posts 110
17 Mar 2020 16:36


One resource suggested by Gunnar, the Amiga hardware reference manual (PDF): EXTERNAL LINK


Kamelito Loveless

Posts 260
17 Mar 2020 20:32


EXTERNAL LINK


Olle Haerstedt

Posts 110
17 Mar 2020 21:13


Kamelito Loveless wrote:

EXTERNAL LINK 

Thanks for the link! Article is about "The guide to implementing 2D platformers", which contains detailed explanation but no code examples (probably not needed for any seasoned developer). What would be absolutely awesome is to implement examples in Amiga for these different kinds of systems. Also which kind of hardware support is possible.

The article deals with collision detection between sprite and background, but not between sprites.


Kamelito Loveless

Posts 260
18 Mar 2020 19:03


http://coppershade.org/articles/More!/Topics/Collision_Detection_in_Amiga_Games/
 
  EXTERNAL LINK 
  EXTERNAL LINK
  EXTERNAL LINK


Stash of Code

Posts 1
20 Mar 2020 08:36


The good link on my site is Part 1 of my article on sprites and BOBs, and not Part 2:

EXTERNAL LINK 
The article contains code to download (spritesCollision.s). Hope this helps. Have fun.

Kamelito Loveless wrote:

http://coppershade.org/articles/More!/Topics/Collision_Detection_in_Amiga_Games/
 
  EXTERNAL LINK   
  EXTERNAL LINK
    EXTERNAL LINK 




Olle Haerstedt

Posts 110
20 Mar 2020 08:46


Stash of Code wrote:

The good link on my site is Part 1 of my article on sprites and BOBs, and not Part 2:
 
  EXTERNAL LINK 
  The article contains code to download (spritesCollision.s). Hope this helps. Have fun.
 
 
Kamelito Loveless wrote:

  http://coppershade.org/articles/More!/Topics/Collision_Detection_in_Amiga_Games/
   
    EXTERNAL LINK   
    EXTERNAL LINK
    EXTERNAL LINK 

 

That's a lot of French! Better use deepl or google to translate. ^^

posts 7