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Vampire V2 RTG Videospage  1 2 

Simo Koivukoski
(Apollo Team Member)
Posts 263
25 Jan 2016 15:38


These videos are done Philippe Flype with the Vampire V2-128 final card:
         
        AmiBejeweled:
         
          EXTERNAL LINK           
         
        WBAsteroids:
         
          EXTERNAL LINK       
     
        AWin Demo:
     
          EXTERNAL LINK


Renaud Schweingruber

Posts 85
25 Jan 2016 22:08


Awesome!


Michal Warzecha

Posts 188
26 Jan 2016 15:15


Lowest Amiga, lowest card, highest speed. Best card, team and project ever. I'm ipressed


Philippe Flype

Posts 186
22 Feb 2016 01:07


MystiCube 1.0
   
  EXTERNAL LINK   
 
MystiCube 1.3
   
  EXTERNAL LINK 
 
Both available on Aminet.


Philippe Flype

Posts 186
23 Feb 2016 14:01


2 demos running in RTG

trauma :
 
  EXTERNAL LINK 

sfumato :

  EXTERNAL LINK 


Simo Koivukoski
(Apollo Team Member)
Posts 263
24 Feb 2016 23:05


Some RTG demos with the Vampire 600 V2:
 
  EXTERNAL LINK 

  - Q[r]cov
  - Psychol
  - Her Numbness


Wawa T

Posts 434
25 Feb 2016 00:31


btw, is these screenmode requester coming up a result of patching bestmodeid in vampire kickstart?


Simo Koivukoski
(Apollo Team Member)
Posts 263
25 Feb 2016 06:45


wawa t wrote:

      btw, is these screenmode requester coming up a result of patching bestmodeid in vampire kickstart?
     
 
  No, it's trait of these RTG demos.
   
 
    Some demos directly select the display mode:
   
    EXTERNAL LINK 

  - RNO: ElectricOcean
  - Supergroup: Supergroove2


Wawa T

Posts 434
25 Feb 2016 17:12


okay, just wondered, since ive seen the kind of requester ferquently in the videos featuring vampire.


Michal Warzecha

Posts 188
27 Feb 2016 10:51


Can anyone try to run AmigaSYS 4 in some great-looking mode? Amithlon version for example?


Philippe Flype

Posts 186
05 Mar 2016 12:16


Playing 320x240 video with RiVA on V2-128 :

EXTERNAL LINK 

Playing 160x120 videos with RiVA, over internet, from my Google Drive folder :

EXTERNAL LINK 
EXTERNAL LINK 
 


Philippe Flype

Posts 186
22 Mar 2016 08:04


I loved MegaBall AGA back in the days. Edgar Vidgal had the good idea to add a screenmode tooltype - this makes this games fully RTG compatible.

EXTERNAL LINK


Samuel Crow
(Apollo Team Member)
Posts 256
24 Mar 2016 09:11


Philippe Flype wrote:

I loved MegaBall AGA back in the days. Edgar Vidgal had the good idea to add a screenmode tooltype - this makes this games fully RTG compatible.
 
  EXTERNAL LINK 

That's nice but Ed and Al Mackey (hope I spelled that right) wrote Megaball.  Edgar Vigdal wrote Deluxe PacMan and Deluxe Galaga which bang hardware.


Simo Koivukoski
(Apollo Team Member)
Posts 263
30 Mar 2016 16:29


Magic64 in RTG 320x200:

EXTERNAL LINK 


Teemu Korvenpää

Posts 19
30 Mar 2016 19:38


Kudos!! C64 emulation runs perfect. Is it  possible to test Nightlong point and click adventure game?


Thierry Atheist

Posts 571
31 Mar 2016 08:19


Arrrgh! Aztec Challenge sound effects remind me soooo much of M.U.L.E.

Want to play M.U.L.E.!!!!

That video was great... Ha, ha, Jumpman!

What was the game called that it was imitating (or the other way round?) with a Wizard running around a similar maze?

This just keeps getting better and better!!!!


John William

Posts 217
31 Mar 2016 16:32


Thierry Atheist wrote:

  Arrrgh! Aztec Challenge sound effects remind me soooo much of M.U.L.E.
 
  Want to play M.U.L.E.!!!!
 
  That video was great... Ha, ha, Jumpman!
 
  What was the game called that it was imitating (or the other way round?) with a Wizard running around a similar maze?
 
  This just keeps getting better and better!!!!
 

 
  Best part is....ones FPU is implemented you can run frodo64 which is more accurate emulation of the magic64 and you can use real disk drive 1541/II also. So it will feel even more COMMODORE Amiga than it ever would :D
 
  The goal....the winning prize is you run VICE64 at the speed magic64 runs at...since that emulator is the most close to real C64 you can ever get and the elite c64 emulator in the world.
 


Gunnar von Boehn
(Apollo Team Member)
Posts 2951
31 Mar 2016 16:53


John William wrote:

Best part is....ones FPU is implemented you can run frodo64

Me wonders : why you need an FPU for emulating a C64 - which had no FPU ?


Simo Koivukoski
(Apollo Team Member)
Posts 263
02 Apr 2016 08:32


Teemu Korvenpää wrote:

    Kudos!! C64 emulation runs perfect. Is it  possible to test Nightlong point and click adventure game?
   

I have the original 3CD set of the Nightlong Union City Conspiracy. Unfortunately it does not work without FPU. NL68knofpu.exe will crash even on WinUAE to 8000000B guru. and when you switch FPU on, it works. There is no update for NL68knofpu inside of nightlong1.1.lha or nightlong-update-v1.2.lha packages.


Teemu Korvenpää

Posts 19
03 Apr 2016 16:30


how about Red Zone by Psygnosis

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