Overview Features Coding ApolloOS Performance Forum Downloads Products Order Contact

Welcome to the Apollo Forum

This forum is for people interested in the APOLLO CPU.
Please read the forum usage manual.
Please visit our Apollo-Discord Server for support.



All TopicsNewsPerformanceGamesDemosApolloVampireAROSWorkbenchATARIReleases
Running Games and Apps.

Kung Fu Master Blitz Basic Remake

Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
03 Nov 2019 17:51


Source: Indie Retro News
http://www.indieretronews.com/2019/10/kung-fu-master-upcoming-amiga.html#more

Kung Fu Master - Upcoming Amiga conversion of a classic Arcade game gets an update

While many of you are still playing the excellent Arcade conversion of 'Rygar', there's another conversion you might be interested in playing, although not yet finished, and that's Kung Fu Master by Seko. Yes indeed this game which appeared in the 1980's in the Arcades that was later released on many different systems including the Atari 2600, Atari 7800, Amstrad CPC, Apple II, Commodore 64, NES/Famicom, MSX and even the ZX Spectrum, is now partly playable on an Amiga, as an early work in progress update.

Kung Fu Master is being written in Blitz Basic, as a game that was originally released in 1984 by Irem Arcade and has been covered on many 8 bit systems. Furthermore, not only is it considered by many as the first real beat em up all time history, this Amiga version does not only use the assets of the Arcade version but it will be an ongoing project due to be released at some point in the near future.

Video
EXTERNAL LINK 
Demo Download
https://mega.nz/#!axd2HabI!qZ7m9Nyd67z3SUPsEp3Z4U1SZvn1Pn9CVVmLfw75aJ0



Jacek Rafal Tatko

Posts 19
25 Dec 2019 19:42


Cool Stuff,
I played it on Arcade - as kid,
it's fun - with good Joystick(s)


Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
25 Dec 2019 20:51


Would love to see Kung Fu,and IK+ , Pit Fighter, Double Dragon 2 Arcade and Final Fight Arcade quality converted ReVamped in 2D RTG 16-bit snd. Some 3D like effects and gfx/snd inspired by Double Dragon Neon, please.

Even Target Renegade and Vigilante Speccy RTG tributes. Beat em up!


Mattias B

Posts 8
26 Dec 2019 13:59


Nice initiative! What is the status of Blitz Basic nowadays? Is it being developed still?


Olaf Schoenweiss

Posts 690
26 Dec 2019 17:35


at the moment Amiblitz is bugfixed and improved

EXTERNAL LINK


Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
26 Dec 2019 19:20


AGA support is being added, which is really nice.


Mattias B

Posts 8
26 Dec 2019 19:25


Olaf Schoenweiss wrote:

at the moment Amiblitz is bugfixed and improved
 
  EXTERNAL LINK 

Thats great, I will have to take a look when I get my V4 up and running. It was fun playing around with back in the day.


Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
26 Dec 2019 19:52


AmiBlitz3

What we have got here is the complete package of AmiBlitz3 - a BASIC-compiler for 68k-amiga.
Requirements are:

    35megs of harddisc space
    10megs of RAM to do things, 16megs of RAM to do serious development
    Kickstart 2.04
    68020 (not tested below)
    FPU ... but only when building FPU-optimized executables :-)

Installation:

To get started with AB3, just download the current release and extract it somewhere on your harddisk. You may copy the OS-libraries in Libs-Drawer to system's "Libs"-drawer before starting, otherwise the IDE will complain about mission OS-libraries.
What this package contains:

Everything you need as of:

    Full IDE with needed OS-libraries
    localization for english, german and french available
    lots of documentations accessable from IDE (check "Help"-Menu)
    lots of usefull includes written in AB3 itself (with its own documentation)
    every include file has its own short demo in it, just compile and run them!
    some examples to demonstrate various features



Olaf Schoenweiss

Posts 690
26 Dec 2019 21:32


Blitzbasic always supported AGA

AMOS is at the moment AGA added


Vojin Vidanovic
(Needs Verification)
Posts 1916/ 1
27 Dec 2019 05:18


Olaf Schoenweiss wrote:

Blitzbasic always supported AGA
 
  AMOS is at the moment AGA added

My bad, I mix these two advanced basics.


Eric Gus

Posts 477
27 Dec 2019 09:45


Yea Amos Professional X is new and it is adding hires AGA to all the graphics commands/modes etc


Mattias B

Posts 8
27 Dec 2019 12:19


I guess what they need now is a 68080 compiler directive.

posts 12