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Questions and Answers for AROS AMIGA OS

V4 Aros 68K - Some Thoughts and Diablo

Pedro Cotter
(Apollo Team Member)
Posts 257
19 Jan 2020 11:30


Does Diablo works with Aros? Sure it does!!!!
Some thoughts and running the Diablo 68k being ported by Arczi and Sam on the Vampire V4 and Aros 68k.

EXTERNAL LINK


Gunnar von Boehn
(Apollo Team Member)
Posts 4703
19 Jan 2020 11:34


awesome!!


Wawa T

Posts 695
19 Jan 2020 18:37


why awesome;)? i think its a sdl port- if its linked against an amiga sdl lib, which archi was usually supposed to do since years and our involvement with ixemul 6 and sdl lib coder, bernd, it is definitely supposed to work on aros as well as genuine amiga os.

now i just re packaged a whole bunch of games i gathered while twenty years on my own and drove it to my parents, but for some reason i dont see a copy of diablo, which definitely should be there.


Gunnar von Boehn
(Apollo Team Member)
Posts 4703
19 Jan 2020 18:49


wawa t wrote:

I think its a sdl port-

No this Diablo game is 68K AMMX ASM optimized
and runs on Vampire much smoother with over twice as many FPS
as a on a GigaHerz Pegasos and GigaHerz Amiga1 PPC system.

I think its AWESOME that this all runs on AROS so nice already.


Marlon Beijer

Posts 175
19 Jan 2020 19:10


Pedro Cotter wrote:

Does Diablo works with Aros? Sure it does!!!!
  Some thoughts and running the Diablo 68k being ported by Arczi and Sam on the Vampire V4 and Aros 68k.
 
  EXTERNAL LINK 

Hey, I've done a lot of work on Diablo as well.


Roy Gillotti

Posts 392
19 Jan 2020 19:30


Marlon Beijer wrote:

  Hey, I've done a lot of work on Diablo as well.

I thank you and arczi, I snagged a recent binary the other day where the saved game files are working properly on my V500 V2. I know it's not 100% yet, but amazing work.


Samuel Devulder

Posts 246
19 Jan 2020 21:39


Marlon Beijer wrote:

  Hey, I've done a lot of work on Diablo as well.

#metoo :) :) :)
(erhm not that kind of metoos)



Samuel Devulder

Posts 246
19 Jan 2020 21:46


Porting SDL is not just a matter of recompile and off we go. There is much more work than "just" "./configure; make".
 
Recall that 2-3 momths ago, the exe painfully ran at ~20fps with choppy video playback and now runs smoothly at 50fps fullscreen. All this was possible by carefully profiling and asm rewriting and getting rid of performances bottlenecks (not counting for endianness issues all over the place). It is a team effort by highly skilled amiga coders.


Nixus Minimax

Posts 415
20 Jan 2020 09:02


I have been watching your work (Sam, arczi, Marlon) on #diablo68k for some time and I am impressed with the amount of work you have done and had to do. I wouldn't have thought that this LE/BE stuff could cause so many issues. I very much appreciate your work!


Pedro Cotter
(Apollo Team Member)
Posts 257
20 Jan 2020 11:52


Marlon Beijer wrote:

 
    Hey, I've done a lot of work on Diablo as well.
 

 
  Sorry about that brother! Corrected. You have been, not only doing a great job with Diablo but also in other fronts! Mainly in the Aros front! A special thank you to you Marlon :-) 

posts 10