Sean Sk
Posts 488 04 Aug 2019 09:17
| Just tried the RC2 release, and whilst much of the graphics glitching seems to be fixed in 2 player mode in Lotus 2, the game will consistently crash when trying to load the second track (night level). This does not happen in single player mode. Here is a dump that was created:************************* 04-Aug-19 17:28:34 ************************18.2.5735*** Slave='Lotus2.Slave' (4356 bytes) ShadowMem 82E2820 - 8304820 ( 139264) AbsolutMem 22000 - 80000 ( 385024) Resload F7BCCF0 - F7C3384 ( 26260) at F7BCCF0 GL=$F7C3490 Slave F7F67A8 - F7F7888 ( 4320) at F7F67A8 BaseMemSize=$80000 ExpMem 17D000 - 1FF000 ( 532480) at 17D000 attn=33(20,82) fc=-1 kn=0 cs=C42D rw=1 zpt=-1 ep=0 ei=0 setcpu=0(SNCS,ENCS,BNCS) Exception "Line 1010 Emulator" ($28) at $16F2E270 occured. $16f2e238 move.l ($2a2a,a2),d5 ;$0000422a $16f2e23c move.l ($2a2a,a2),d5 ;$0000422a $16f2e240 move.l ($2a2a,a2),d5 ;$0000422a $16f2e244 move.l ($2a2a,a2),d5 ;$0000422a $16f2e248 move.l ($2a2a,a2),d5 ;$0000422a $16f2e24c move.l ($2a2a,a2),d5 ;$0000422a $16f2e250 move.l ($2a2a,a2),d5 ;$0000422a $16f2e254 move.l ($2a2a,a2),d5 ;$0000422a $16f2e258 move.l ($2a2a,a2),d5 ;$0000422a $16f2e25c move.l ($2a2a,a2),d5 ;$0000422a $16f2e260 move.l ($2a2a,a2),d5 ;$0000422a $16f2e264 move.l ($2a2a,a2),d5 ;$0000422a $16f2e268 move.l ($2a2a,a2),d5 ;$0000422a $16f2e26c move.l ($2a2a,a2),d5 ;$0000422a ›1m$16f2e270 move.l ($2a2a,a2),d5 ;$0000422a ›22m$16f2e274 move.l ($2a2a,a2),d5 ;$0000422a $16f2e278 move.l ($2a2a,a2),d5 ;$0000422a $16f2e27c move.l ($2a2a,a2),d5 ;$0000422a $16f2e280 move.l ($2a2a,a2),d5 ;$0000422a $16f2e284 move.l ($2a2a,a2),d5 ;$0000422a $16f2e288 move.l ($2a2a,a2),d5 ;$0000422a $16f2e28c move.l ($2a2a,a2),d5 ;$0000422a $16f2e290 move.l ($2a2a,a2),d5 ;$0000422a $16f2e294 move.l ($2a2a,a2),d5 ;$0000422a $16f2e298 move.l ($2a2a,a2),d5 ;$0000422a $16f2e29c move.l ($2a2a,a2),d5 ;$0000422a $16f2e2a0 move.l ($2a2a,a2),d5 ;$0000422a $16f2e2a4 move.l ($2a2a,a2),d5 ;$0000422a $16f2e2a8 move.l ($2a2a,a2),d5 ;$0000422a exception stackframe: $00194D0A 231816F2 E2700028 regular stack: $00194D12 0018AE26 15DBFFC7 001800FF 0000F800 0000D81E 00000DC8 000000FF 00007972 $00194D32 FFFFFFFF 0017F03C 001AFE7E 00001800 9ECE0820 00000000 001881F6 00DFF000 $00194D52 0018C860 15DB071D 001881F6 00003411 0000D81E 00000DC8 000009F6 00007972 $00194D72 FFFFFFFF 0017F03C 001AFE7E 00001800 0007E480 00000000 001881F6 00DFF000 $00194D92 20000F7F 7142006C 001881F6 00003411 0000D81E 00000DC8 000009F6 00007972 ----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7---- Dx 15DBFFC7 1800FF F800 D81E DC8 FF 7972 FFFFFFFF Ax 16F2E271 1AFE7E 1800 9ECE0820 0 1881F6 DFF000 TTSM III XNZVC ›1mPC=16F2E270›22m SR %0010001100011000 USP=7FC00 ›1mISP=194D0A ›22mMSP=0 VBR=F7C4490 SFC=5 DFC=5 CACR=0 CAAR=0 MEDRAAAABVCPSDT YZ PMRCBSDAAAA intena=%›1m0100100000011000›22m dmacon=%›1m0000001111101111›22m adkcon=$1100 intreq=%›1m0000011110100010›22m vposr....A000 vhposr...0318 joy0dat..0203 joy1dat..FC08 clxdat...8001 pot0dat..AB06 pot1dat..D8D8 potinp...5500 serdatr..3800 dskbytr..8000 deniseid.FFFC hhposr...109A ciaa: PI ROPS ciab: PI ROPS cra=›1m00001000›22m ta= 100< 100 cra=›1m00000000›22m ta=FFFF<FFFF AII ROPS AII ROPS crb=›1m00000000›22m tb=21FF<21FF crb=›1m00000000›22m tb=FFFF<FFFF 10RTWCLO parallel DRCCDSOY M3210HDS pra=›1m11111110›22m prb=›1m11111111›22m pra=›1m11111111›22m prb=›1m11111111›22m ddra=›1m00000011›22m ddrb=›1m00000000›22m ddra=›1m11000000›22m ddrb=›1m11111111›22m event=00626A icr=00 sdr=7E event=78539A icr=04 sdr=00
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